What is coding?
You’ve seen the craze for learning code. But what exactly is coding? Technology has a language. It’s called code.
To be able to write code you need to make a detailed step-by-step instruction set or formula for solving a problem or completing a task. This is called an algorithm. Algorithmic thinking, or the ability to define clear steps to solve a problem, is crucial in subjects like math and science.
Coding is what makes it possible for us to ‘talk’ to a computer and create computer software, apps and websites. Your browser, your OS, the apps on your phone, Facebook, and this website – they’re all made with code. To be able to ‘talk’ to your computer you need to be able to break down the steps into an algorithm first then use code to make it happen.
Learning to code teaches you how to solve problems and work together in creative ways. And it helps you build things like apps that bring your ideas to life. Everyone should have the opportunity to create something that can change the world.
Code powers virtually everything around us. When you turn on your car, code lets your key talk to the engine. When you want pizza, code places your online order. And when you use your favourite apps, code lets you send a message, share a photo or swap faces with your cat.
What is coding?
Coding for beginners
How to make a game using Swift code software
How to start to code using Scratch software
How to use Xcode to make an app
Make an AR game
Make your own app with Thunkable
Beginners should look here…
Apple’s new Everyone Can Code Course
Step by step lessons
Code Club projects
Projects in Scratch, Python, HTML, Rasberry Pi, Sense Hat, Sonic Pi
Grok Learning – free for teachers to evaluate
The new curriculum requires all students from Years 3-8 to learn coding. In order to be effective, students must adapt to a new way of thinking.
Hour of Code
Try a one-hour tutorial designed for all ages in over 45 languages. Join millions of students and teachers in over 180 countries starting with an Hour of Code.
Codecademy the best place for our team to learn, teach and create the online learning experience of the future.
You’ll learn to code by completing coding challenges and building projects.
CodeCombat is a platform for students to learn computer science while playing through a real game.
Learn serious code on your iPad. In a seriously fun way.
Snap! is a visual, drag-and-drop programming language. It is an extended reimplementation of Scratch that allows you to Build Your Own Blocks.
GameSalad is a drag-and-drop programming platform that makes teaching your students the fundamentals of computer science easy and fun!
Coding made for you free for iPhone and iPad. No setup. No typing. No syntax. Just drag blocks and instantly play what you’ve made. Learn how to make games like Flappy Bird, create pixel art, and more.
Publish what you make and anyone can instantly play it on iPad, iPhone and the web.
Top quality information
Oakhill Coding Club
Held every Monday at lunchtime in the Library. Come along and join the club.
Google CS First – Term 1
We will be using CS First a free program that increases student access and exposure to computer science/coding (CS) education
Here are some helpful links
- How does CS First work?
- Coding Club CS First sign in with Club Code link
- Coding Club Scratch sign in using CS First Username and Password link
- CS First sample
- Scratch In-Depth
- Beyond CS First
Grok Learning – Term 2
- Click here to get to the Grok Learning login pag
Thunkable – Term 2
How to make Flappy Bird game in HTML5 – Term 3
How to code and fly the Tello Drone – Term 3
- Here are the instructions to download and install the Scratch and Drone software
- Here are the flying instructions
How to code a website using HTML5 – Term 4
Beginner’s Guide to Coding
Explore EXP 005.13 SCO
Computer coding for kids : a unique step-by-step visual guide
Explore EXP 005.13 VOR
Khan Academy offers practice exercises, instructional videos, and a personalized learning dashboard that empower learners to study at their own pace in and outside of the classroom.